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Special thanks to the Beta Testers! The game is even better now!
:: CHANGES / BUGS / FIXES SECTION ::
"We can't skip the generic &
the mouse cursor should be hidden" - Dorcan
This has been remedied. You can now skip all cutscenes with the
ESC key, and speed through them with the mouse button.
"The help option doesn't work on
the title screen" - piraatlife4me
I'm creating the help screen soon!
"The gal says : Gods Speeed...don't
know if this is a typo or inflection..." - Squinky
Fixed!
"You can take the roll of paper
by clicking on it with the interact mode, when it should be with
the take cursor. Same thing for the whisky and other minor objects."
- Dorcan
Object interactions have been updated!
"There are some region problems
when walking toward the bathroom at the upper level, which make
walls not dissapearing sometimes." - Dorcan
I noticed this too and am a little stumped as to why it's happening
... I'm looking into it!
"When you get into the upstairs
room with the card. The holo-globe's look writing is too lnog.
When you look at it the writing goes off the screen." - oversizedchicken
I have fixed this.
"Looking at device in locked room
displays the message off the screen where I can't read it."
- Squinky
This has been fixed!
"Looking at top right corner of
poster in the security card room gives me messages about a clothes
hamper." - Squinky
I ran out of hotspots, so I started using the same hotspot(s)
for multiple objects in the room. Then I script in descriptions
based on the mouse's location. This was a result of using >
instead of <. It's fixed now.
"You can take as many empty jar
you want from the shelve at the basement" - Dorcan
This is no longer possible, it now checks the inventory and has
an if/else response.
"Instead of interacting with the mop
bucket when clicking on it, the cursor interact with the shelves."
-Dorcan
There was a slight error in my scripting for that part. It has
been fixed
"The "Golf Club" description
GUI stays until we look at something else. I think you should
change the way the description GUI works, making it dissapearing
when the mouse cursor moves for exemple" - Dorcan
That is how it was supposed to be working, but I left
some code out. I have no added it back in and it's working as
it should!
"Text is not visible in the basement
when you look at the car behind the wall" - piraatlife4me
The GUI text label isn't set up to display 2 lines of text, so
the bottom line is cut off. I have fixed this now!
"Cosmo's holographic message plays
twice for me." - Squinky
Fixed! I forgot to add the 'return' command line!
"Second level console on spaceship says its powerless even
after I fix the power..." - Squinky
The console is broken down (cause the ship is old). I'm adding
in text to better explain this 'in-game'.
"When I went down to look at the
smoking engine, I opened up my "Pocket" and then it
inv gui stuck open, as the game continued on.I saw that he had
gone into space, but he was saying stuff under the gui."
- Squinky
What happened (I'm guessing) is that the over-heat timer ran out
with the gui open. I have added, to the screen it goes to if/when
the timer expires, to shut off all GUIS to prevent this from happening.
"When the spaceship was warning
and stuff i climbed down the ladder to the bottom of the ship,
then the cursor sprite changed to JP's normal walking view and
the text "climb up to navigation" were stuck on screen
throughout the entire outro" - Inkoddi
I've noticed this happen too. And not just at this
part. I am stumped as to why this is happening, but am looking
into it.
"The score sometimes is not visible
on the left side gui (I only noticed this in certain rooms)"
- piraatlife4me
This actually happened when your score went over 100. The text
label wasn't long enough to accomodate so it made 2 lines, thus
extending off the bottom. It's fixed now.
"Theres a major possibilty for
walking deads in this game. If you need the jar (Which I used
to get the ooze) or any other inv item form earth, the moon or
anywhere, there may be issues." - Squinky
This actually isn't a problem. There are items you
can get on the Earth that you can use on the moon (well only one
... the jar) but if you don't get the jar, thus you don't get
the ooze, the space ship will blow up. But you survive
and still complete the game. It gives you a different ending!
"Save & Load buttons doesn't
work" - Almost Everybody
All instances of the Save/Load abilities have been activated.
"When the GUI containing the
hotspot description pops up, we can't right-click to cycle cursor
mode, as the cursor is OVER the GUI." - Dorcan
This is the one bug I'm not sure I'm gonna work on. There's
over 100 hotspots to alter to change this. So if I get motivated
enough I'll fix it. But realistically, all you need to do is move
the mouse slightly and you'll be off the GUI and able to scroll.
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